c
c
c
c
c
c
c
c
c
c
c
		    GPUDevice
	      
    No documentation available
- createBindGroup
- createBindGroupLayout
- createBuffer
- createCommandEncoder
- createComputePipeline
- createComputePipelineAsync
- createPipelineLayout
- createQuerySet
- createRenderBundleEncoder
- createRenderPipeline
- createRenderPipelineAsync
- createSampler
- createShaderModule
- createTexture
- destroy
- features
- label
- limits
- lost
- popErrorScope
- pushErrorScope
- queue
c
		    GPUInternalError
	      
    No documentation available
c
c
		    GPUOutOfMemoryError
	      
    No documentation available
c
c
c
c
c
c
c
		    GPURenderPassEncoder
	      
    No documentation available
c
c
c
c
c
		    GPUSupportedLimits
	      
    No documentation available
- maxBindGroups
- maxBindingsPerBindGroup
- maxBufferSize
- maxColorAttachmentBytesPerSample
- maxColorAttachments
- maxComputeInvocationsPerWorkgroup
- maxComputeWorkgroupSizeX
- maxComputeWorkgroupSizeY
- maxComputeWorkgroupSizeZ
- maxComputeWorkgroupStorageSize
- maxComputeWorkgroupsPerDimension
- maxDynamicStorageBuffersPerPipelineLayout
- maxDynamicUniformBuffersPerPipelineLayout
- maxInterStageShaderComponents
- maxSampledTexturesPerShaderStage
- maxSamplersPerShaderStage
- maxStorageBufferBindingSize
- maxStorageBuffersPerShaderStage
- maxStorageTexturesPerShaderStage
- maxTextureArrayLayers
- maxTextureDimension1D
- maxTextureDimension2D
- maxTextureDimension3D
- maxUniformBufferBindingSize
- maxUniformBuffersPerShaderStage
- maxVertexAttributes
- maxVertexBufferArrayStride
- maxVertexBuffers
- minStorageBufferOffsetAlignment
- minUniformBufferOffsetAlignment
c
		    GPUTexture
	      
    No documentation available
c
		    GPUTextureUsage
	      
    No documentation available
c
c
c
		    GPUValidationError
	      
    No documentation available